Portfolio of Student Work
Course Outline
Course Identification
ART 182: Digital Illustration
Credit hours: 3
Contact hours: 6: lecture 0, lab 6
Prerequisite: ART 146 or consent of the instructor
Course Description
This art/graphic design studio course introduces vector-based computer illustration techniques. Investigates object-oriented graphics; curves and shapes; blending patterns; and textures. Also examines the manipulation of type fonts as images. Fee is required. (6 contact hours).
Textbooks/Reading List
Required
Software
Adobe CC: Illustrator, Acrobat Professional
Platform
Macintosh iMac, OS X
Course Goals
This course is an introduction to digital-based design techniques using Adobe Illustrator.
The emphasis of this course is to create graphics using Bézier curves, straight lines, shapes, blending, patterns, textures, and the use of text as image through font manipulation.
You will learn to use the computer as a vehicle for expression and gain knowledge of the computer and applications used in this course while learning to communicate your ideas. You will also learn to strengthen the verbal skills needed to support these ideas and develop a visual language.
Course End Competencies
The student’s final grade will depend upon the student’s comprehension of the following course-end competencies.
The student will have a clear understanding of the operation of the main features of Adobe Illustrator and said student will be able to:
Major Concepts
As stated above, there are four components to this course:
Point Breakdown
Four Project Proposals—70 points
Final Exam Project - 5 points
Final Portfolio, print/digital - 10 points
In-class projects/critique/participation - 10 points
Schedule
See class calendar.
ART 182: Digital Illustration
Credit hours: 3
Contact hours: 6: lecture 0, lab 6
Prerequisite: ART 146 or consent of the instructor
Course Description
This art/graphic design studio course introduces vector-based computer illustration techniques. Investigates object-oriented graphics; curves and shapes; blending patterns; and textures. Also examines the manipulation of type fonts as images. Fee is required. (6 contact hours).
Textbooks/Reading List
Required
- Texts Instructor handouts
- Web research, tutorials, blogs
- Portable storage device: Flash drive or portable hard drive
- Sketchbook, visual journal, portfolio
- Other supplies as needed to complete projects
Software
Adobe CC: Illustrator, Acrobat Professional
Platform
Macintosh iMac, OS X
Course Goals
This course is an introduction to digital-based design techniques using Adobe Illustrator.
The emphasis of this course is to create graphics using Bézier curves, straight lines, shapes, blending, patterns, textures, and the use of text as image through font manipulation.
You will learn to use the computer as a vehicle for expression and gain knowledge of the computer and applications used in this course while learning to communicate your ideas. You will also learn to strengthen the verbal skills needed to support these ideas and develop a visual language.
Course End Competencies
The student’s final grade will depend upon the student’s comprehension of the following course-end competencies.
The student will have a clear understanding of the operation of the main features of Adobe Illustrator and said student will be able to:
- use the primary palettes and tools to create basic documents
- work with layers
- import images into a document
- work with curves and paths
- create masks, compound paths, and gradient type
- create custom colors and match specific color palettes
- create type in various styles and formats
- create type on a path, format, and import text
- save, copy, delete, organize, and print the images they create
Major Concepts
As stated above, there are four components to this course:
- The operation of a Macintosh-based computer graphics workstation including hardware/software, the central processing unit (CPU), the graphic-users interface (GUI), and the use of removable storage disks and the internet.
- The generation and manipulation of object-oriented images with typical draw and layout software applications, and an explanation of various graphic image file formats.
- Input of images/photographs using flash drive, scanner, memory card, and digital camera
- Output of images for hardcopy production via laserwriter and inkjet printers
- Graphic File Format Distinctions (i.e., PSD, EPS, JPEG, PDF, etc.)
- Monochrome, Grayscale, and Color Images (bit-depth, resolution, RGB vs. CMYK, memory needs)
Point Breakdown
Four Project Proposals—70 points
- Illustration - 15 points
- Branding - 15 points
- Poster - 15 points
- Packaging - 25 points
Final Exam Project - 5 points
Final Portfolio, print/digital - 10 points
In-class projects/critique/participation - 10 points
Schedule
See class calendar.