Portfolio of Student Work
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Animation
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Course Outline
Course Identification
ART 248-001: Design II: Interface
Credit hours: 3
Contact hours: 6: lecture 4, lab 2
Prerequisite: ART-186 or consent of the instructor
Course Description
This graphic design studio course focuses on the planning and design of graphic user interface design. Projects stress conceptual development, analysis, planning, navigation and production of designs. Uses appropriate software to enhance students’ awareness of the latest technological advances. Fee is required. (4 6 contact hours)
Books, Supplies and Supplementary Materials
Supplies
Software
Adobe CC: Creative Cloud, Acrobat Professional 10.0
Platform
Macintosh iMac, OS X
Course Goals
Communicating
Major Concepts
Computer system information
Projects
Assessment of Student Learning
Typical classroom assessment techniques
Schedule
See class calendar.
ART 248-001: Design II: Interface
Credit hours: 3
Contact hours: 6: lecture 4, lab 2
Prerequisite: ART-186 or consent of the instructor
Course Description
This graphic design studio course focuses on the planning and design of graphic user interface design. Projects stress conceptual development, analysis, planning, navigation and production of designs. Uses appropriate software to enhance students’ awareness of the latest technological advances. Fee is required. (4 6 contact hours)
Books, Supplies and Supplementary Materials
Supplies
- External storage device
- 3-ring binder (preferable black or white with polyview cover)
- Paper: white, lined and graph
- Drawing implements: pens, pencils, colored pencils
- Valid school ID
- Other supplies as needed to complete projects
Software
Adobe CC: Creative Cloud, Acrobat Professional 10.0
Platform
Macintosh iMac, OS X
Course Goals
Communicating
- Read and listen with comprehension.
- Write and speak effectively in English.
- Use computer information systems and other technology effectively.
- Understand the nature of literary, philosophical, and artistic expression and how particular works have contributed to the ideas and culture of the past and present.
- Integrate the principles of design, typography and visual communication to enhance the content of layout designs/websites. Content is key.
- Demonstrate the ability to create well-designed layout designs/website designs.
- Learn how the planning process for layout designs/website designs, including storyboarding, information architecture and developing navigation, are key components of production and the design process.
- Learn differences between print and digital design.
- Learn how to compose appropriate content for layout design/website design.
- Understand appropriate generation, formatting, color modes (RGB vs. CMYK) and optimization of images.
- Learn how to aesthetically integrate images into a layout designs/website designs.
- Learn how to import images.
- Learn about different file formats and optimization of both sound and animation.
- Learn how to import sound and animation.
- Understand basic typography and its limitation in layout design/website design.
- Create bookmarks, anchors and internal & external links.
- Use image maps in order to provide visual interest and expressively reinforce content.
- Have a clear understanding of how to use e-mail, how to use Blackboard, how the internet works and accomplish basic layout design/website navigation.
- Demonstrate a knowledge and utilization of basic HTML.
- Demonstrate the basic operations of, as well as identify, the input, processing, and output hardware of an iMac.
- Have a clear understanding of the operation of layout design software's main features.
- Use the basic palettes, tools and menus to create basic and intermediate
Major Concepts
Computer system information
- the student will understand the operation of the computer or device most appropriate to the chosen topic
- crucial role of planning and front-end design in developing websites, Apps and or interactive media
- principles of graphic design using electronic media and technical aspects of working with the web and IOS devices
- creating using industry-standard software
- generation and manipulation of images and text documents for the web, Apps, and/or electronic devices
- Learn how to integrate principles of composition and design, typography, and visual communication to enhance the content of projects.
- Use the front-end design process effectively to plan well-designed, usable output whatever the device.
- Demonstrate a basic understanding of image optimization for the web and/or devices.
- Demonstrate basic understanding of typography and color for the web and/or and their limitations.
- Understand the basic structure of programming languages and templates.
- Have a clear understanding of the operation of main features (palettes and tools) of software used in this course.
- Be able to save, copy, delete, organize, understand and maintain document links and output the files they create to the appropriate format.
- The use of input devices (scanner, digital cameras, databases, etc.).
- Preparation of pages for appropriate output.
- Graphic file format distinctions, i.e., html, psd, ai, gif, jpg, png, etc.
- File-naming conventions/file storage (external storage devices, burnable CD/DVDs, the server, and online sites.
Projects
- Design Process
- Digital Interface-print
- Digital Interface-interactive
- Portfolio
Assessment of Student Learning
Typical classroom assessment techniques
- Projects
- Studio/Lab Performance
- Critiques
- Written Concepts
- Thumbnails
- Mechanicals
- Storyboarding
- Visual/digital journal
Schedule
See class calendar.